Speed / Time Graph mark distance O₁→O₂ on scale below
Vessel Contacts
ID
Name
Brg°
Rng
Crs°
Spd
Note: Bearing/range are relative to own ship at time of addition. Contacts move continuously on their course/speed.
Land / Coastline Shapes
Define a polygon as nm coordinates: x=East, y=North from scene origin.
Enter pairs as x,y separated by spaces. Min 3 points.
Preset Scenarios
Own Ship & Scenario
Tips:
• Use Sim Speed 5×–10× to fast-forward to a desired scenario state.
• Load a scenario, advance time, then hand to student at 1×.
• Land shows as solid bright returns — no labels visible to student.
• Toggle LABELS on the radar for teaching mode.